03-28-2003, 11:49 AM
I think I was doing that at 5 in the morning. The point of scaling it so it does LESS damage with the number of players in the game is to bring it in line with the other skills. Alternatively, one could lower the effectiveness of Static Field by lowering the range to 1 TU(.6 yards IIRC) per slvl, such that you'd actually need to invest at least 5 points or so into this so that you could get a reasonable AoE or else risk running right into the boss' range. :D