06-17-2004, 03:35 PM
You will note Hammerman uses values from difficultylevels.txt.
These changed from 10000, 50, 20 in the beta to 10000, 100, 50 in 1.10 final.
So 0.05% and 0.1% are right for unique and set chances now.
These changed from 10000, 50, 20 in the beta to 10000, 100, 50 in 1.10 final.
So 0.05% and 0.1% are right for unique and set chances now.
"Thank you. We always have a shortage of unfounded opinions, so this will really help us. " - adeyke