06-12-2004, 04:56 AM
First I make it a rule to have a minimum of 1 skill point in ALL SKILLS just in case it does come in handy. It makes the bonuses that give you Points to All skill levels or all of certain types of skills a little more valuable.
Then I do conentrate heavily on a handfull of what I consider to be my more valuable skills. As a Paladin. My favourites are:
Healing. But, I only use it through My "Meditation". So ,iget my mana and My life points both!!
Holy Freeze!! Cold is my favourite as well. It has the least amount of Immunes. And, comes with a 3rd bonus of slowing down %99 of my oppents by over %53 of there speed. And, an ocassional 4th bonus of turning there bodies in melting ice cubes so they can't be resurrected!!
and a few others. Buuuuuuttttt!!
The trick to making this work in your favour is to make all of your ADD ON damage different. Meaning make all the bonuses added to your sockets, charms and what's used by your Mercenary(Merc should allways be the Archer) into Fire and Lightning!!
that way you allways have a little something on the side for the Immunes who make the mistake of expecting me to be a pushover. ;)
Between the charms and the socketed bonuses on my weapon. And, my Mercs heavily socketed for Lightning and fire.
I still have plenty on the side for the Ocassional Immune. but, do keep a MINIMUM of 1 skill point in all other spells. The bonuses to add skill points won't work on ones that have Zero. And, you never know when you might want that particular skill for something.
Example. I never use "Vigor" for fighting. But, when I foudn that I had just clicked on the "Experience" shrine. But, I allready killed all the monsters in that area. This means I have to haul arse to where there at just in time to get there with no Stamina left to fight with. But, even at Level 1. My Vigor spell got me there with some stamina to spare real fast.
Then I switched back my level 15 Holy Freeze for some serious demon stomping.
It should also be noted that most spells also give INACTIVE bonuses to other spells.
So, I do go for cramming on what I use the most. But, I also make sure to have a MINIMUM of one point in the rest to play it safe and for a variety of bonuses to fall back on just in case. ;) Jim http://groups.yahoo.com/group/simthemedmain/
Then I do conentrate heavily on a handfull of what I consider to be my more valuable skills. As a Paladin. My favourites are:
Healing. But, I only use it through My "Meditation". So ,iget my mana and My life points both!!
Holy Freeze!! Cold is my favourite as well. It has the least amount of Immunes. And, comes with a 3rd bonus of slowing down %99 of my oppents by over %53 of there speed. And, an ocassional 4th bonus of turning there bodies in melting ice cubes so they can't be resurrected!!
and a few others. Buuuuuuttttt!!
The trick to making this work in your favour is to make all of your ADD ON damage different. Meaning make all the bonuses added to your sockets, charms and what's used by your Mercenary(Merc should allways be the Archer) into Fire and Lightning!!
that way you allways have a little something on the side for the Immunes who make the mistake of expecting me to be a pushover. ;)
Between the charms and the socketed bonuses on my weapon. And, my Mercs heavily socketed for Lightning and fire.
I still have plenty on the side for the Ocassional Immune. but, do keep a MINIMUM of 1 skill point in all other spells. The bonuses to add skill points won't work on ones that have Zero. And, you never know when you might want that particular skill for something.
Example. I never use "Vigor" for fighting. But, when I foudn that I had just clicked on the "Experience" shrine. But, I allready killed all the monsters in that area. This means I have to haul arse to where there at just in time to get there with no Stamina left to fight with. But, even at Level 1. My Vigor spell got me there with some stamina to spare real fast.
Then I switched back my level 15 Holy Freeze for some serious demon stomping.
It should also be noted that most spells also give INACTIVE bonuses to other spells.
So, I do go for cramming on what I use the most. But, I also make sure to have a MINIMUM of one point in the rest to play it safe and for a variety of bonuses to fall back on just in case. ;) Jim http://groups.yahoo.com/group/simthemedmain/