New Realm Types
#12
DAoCs artifacts of course are in effect the opposite of what I suggested. Because of this DAoC has always had population problems.

PlanetSide however implemented bonuses to the weak side(mostly extra hit points) and over all became very balanced.

Of course if you purposfully try to make side gimp through weak poiwers and skills, you will have problems, but havening watched 2 years f DAoC I noticed that realm/server strength is more attractive to most players than class strength.
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Messages In This Thread
New Realm Types - by Bolty - 06-11-2004, 01:25 AM
New Realm Types - by MongoJerry - 06-11-2004, 02:48 AM
New Realm Types - by --Pete - 06-11-2004, 02:48 AM
New Realm Types - by Guest - 06-11-2004, 02:57 AM
New Realm Types - by lemekim - 06-11-2004, 04:42 AM
New Realm Types - by DeeBye - 06-11-2004, 05:10 AM
New Realm Types - by apandapion - 06-11-2004, 08:51 AM
New Realm Types - by Nystul - 06-11-2004, 10:11 AM
New Realm Types - by Guest - 06-11-2004, 01:18 PM
New Realm Types - by Little Faith - 06-11-2004, 01:21 PM
New Realm Types - by apandapion - 06-11-2004, 09:31 PM
New Realm Types - by Guest - 06-11-2004, 11:32 PM
New Realm Types - by MongoJerry - 06-12-2004, 12:10 AM
New Realm Types - by BEEFMOTRTON - 06-12-2004, 06:51 AM
New Realm Types - by Thecla - 06-12-2004, 07:30 AM
New Realm Types - by apandapion - 06-14-2004, 04:49 PM
New Realm Types - by --Pete - 06-14-2004, 05:23 PM

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