Character Evaluation
#7
Generally speaking, it's best to put a single point in clay golem, golem mastery, and summon resist. +Skills will boost all three skills to a usable level, though a few extra points can be added to taste if required. The idea with clay golem is to have a cheap, recastable tank, and retaining the ability to cast that tank at will, wherever and whenever needed. Adding points to clay golem, in particular, doesn't really help in this regard. Points in golem mastery can be more useful, however, typically a summoner's other minions take the heat off of the golem enough to keep the golem alive as long as needed.

gekko
"Life is sacred and you are not its steward. You have stewardship over it but you don't own it. You're making a choice to go through this, it's not just happening to you. You're inviting it, and in some ways delighting in it. It's not accidental or coincidental. You're choosing it. You have to realize you've made choices."
-Michael Ventura, "Letters@3AM"
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Messages In This Thread
Character Evaluation - by Urza-DSF - 06-10-2004, 04:42 PM
Character Evaluation - by Sir_Die_alot - 06-10-2004, 06:20 PM
Character Evaluation - by Urza-DSF - 06-10-2004, 10:03 PM
Character Evaluation - by Striker - 06-10-2004, 10:18 PM
Character Evaluation - by Rinnhart - 06-10-2004, 10:33 PM
Character Evaluation - by Urza-DSF - 06-11-2004, 02:58 AM
Character Evaluation - by gekko - 06-11-2004, 03:39 AM
Character Evaluation - by Urza-DSF - 06-11-2004, 11:02 AM
Character Evaluation - by Little Faith - 06-11-2004, 12:15 PM
Character Evaluation - by Urza-DSF - 06-11-2004, 01:50 PM
Character Evaluation - by Baajikiil - 06-11-2004, 02:34 PM
Character Evaluation - by Minionman - 06-11-2004, 04:30 PM

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