02-17-2003, 12:55 AM
First, I am definitely looking forward to MoO3. Supposedly the graphics are a little worse, but the betatesters I know of (from SA) have said the game is very solid and enjoyable.
I played MoO1 and MoO2 extensively, but in different eras. After MoO2 came out, I played a ton of MoO1, since I stunk at MoO2! I have probably beaten the game with every race several times. It's amazing how huge the differences between the races was in that game. The Alkari and Mrrshan were terrible, and some of the other races had ridiculously huge race bonuses.
I got MoO2 when I got a new computer (years ago) and I've played it, like the first, extensively. It's strange. MoO2 is just ... wow, so broken. The game is so insanely easy except on, I think the hardest difficulty, it's funny. At first I found the game difficult, but years of playing Magic and other mindgames got me sharp enough to exploit every weakness in that game. It's shocking how easy you fall into traps like over-spending your taxes or under-exploiting planetary development in early systems. Things like "Oh, that one is rich radiated, but that poor terran looks ok ..." I didn't catch myself making the mistakes when I was younger.
MoO1 and 2 were both rather easy, and I'd have to say -- I love both of them. They're actually pretty different and I've wasted enough on both of them to say I don't think 2 was worse than 1. Just different.
I played MoO1 and MoO2 extensively, but in different eras. After MoO2 came out, I played a ton of MoO1, since I stunk at MoO2! I have probably beaten the game with every race several times. It's amazing how huge the differences between the races was in that game. The Alkari and Mrrshan were terrible, and some of the other races had ridiculously huge race bonuses.
I got MoO2 when I got a new computer (years ago) and I've played it, like the first, extensively. It's strange. MoO2 is just ... wow, so broken. The game is so insanely easy except on, I think the hardest difficulty, it's funny. At first I found the game difficult, but years of playing Magic and other mindgames got me sharp enough to exploit every weakness in that game. It's shocking how easy you fall into traps like over-spending your taxes or under-exploiting planetary development in early systems. Things like "Oh, that one is rich radiated, but that poor terran looks ok ..." I didn't catch myself making the mistakes when I was younger.
MoO1 and 2 were both rather easy, and I'd have to say -- I love both of them. They're actually pretty different and I've wasted enough on both of them to say I don't think 2 was worse than 1. Just different.