06-02-2004, 05:10 PM
Here is an excellent untwinked trapper guide by JRichard. They've been having some problems with their server, so just try later if it doesn't work right away.
First, I should echo Munkay's comment: I have yet to play a trapper built with 1.1 in mind. I've played my 1.09 trappers in 1.1, and they got their butts kicked (but no worse than my 1.09 martial artists). That being said, I've played nothing but Assassins in 1.1, and consider myself pretty well-informed on matters that pertain to them.
Lightning/Fire Blast trappers are always mentioned as being among the easiest builds in 1.1, and are especially well suited to playing untwinked. A lot of people chose them as their first ladder builds because of their lack of item-dependancy and ability to magic-find.
Unrealshadow's numbers don't take into account easily acquired +skills, or the long range and piercing of LS, or the incredible safety of all the traps. He mentions the number of shots of LS and the radius of (a simple level 20) DS, but doesn't emphasize how powerful these attributes are. Also, a well built trapper will have a built-in LI solution through FB. LI/FI's are still a problem, but 95% of 1.1 builds have trouble with dual-immunes.
I think you would find a Lightning trapper much easier than any Martial Artist, if only because of the overwhelming bias of 1.1 toward ranged attacks.
The question of what would be more fun is different of course. I'm a tremendous fan of the martial arts tree. :)
First, I should echo Munkay's comment: I have yet to play a trapper built with 1.1 in mind. I've played my 1.09 trappers in 1.1, and they got their butts kicked (but no worse than my 1.09 martial artists). That being said, I've played nothing but Assassins in 1.1, and consider myself pretty well-informed on matters that pertain to them.
Lightning/Fire Blast trappers are always mentioned as being among the easiest builds in 1.1, and are especially well suited to playing untwinked. A lot of people chose them as their first ladder builds because of their lack of item-dependancy and ability to magic-find.
Unrealshadow's numbers don't take into account easily acquired +skills, or the long range and piercing of LS, or the incredible safety of all the traps. He mentions the number of shots of LS and the radius of (a simple level 20) DS, but doesn't emphasize how powerful these attributes are. Also, a well built trapper will have a built-in LI solution through FB. LI/FI's are still a problem, but 95% of 1.1 builds have trouble with dual-immunes.
I think you would find a Lightning trapper much easier than any Martial Artist, if only because of the overwhelming bias of 1.1 toward ranged attacks.
The question of what would be more fun is different of course. I'm a tremendous fan of the martial arts tree. :)