On hit effects and strafe/multi/guided
#4
Hi,

I think this issue's got something to do with the effects that can be carried by both multi and strafe. I think that while strafe arrows each can carry all special effects (chance to cast xy, exploding arrows, deadly strike etc.) multishot only carries these loads on the main arrow (and maybe the next 2 arrows to the main arrow, I don't know for sure) that you would also be shooting when using the standard attack.
This is why you experienced the effect that strafe was much better at cursing the foes with amp, but then again, multi was faster at finishing them off. It hasn't got something to do with not-hitting, it's rather not-carrying...
For a more detailed and technical explanation, just ask adeyke. He seems to know pretty much...

Greetings, Fragbait


EDIT: D'oh! I really was too slow this time - everything's already answered long before. Oh well...
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Messages In This Thread
On hit effects and strafe/multi/guided - by Guest - 05-26-2004, 07:06 AM
On hit effects and strafe/multi/guided - by Fragbait - 05-26-2004, 02:55 PM
On hit effects and strafe/multi/guided - by Roo - 05-26-2004, 05:18 PM
On hit effects and strafe/multi/guided - by Guest - 05-27-2004, 12:43 AM

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