05-25-2004, 08:30 AM
The "hit nothing" phenomenon is part of all classes. There are areas where it is obviously a bug, but in general you will not hit nearly as much as the % on your character screen says. Most of the characters i play right now say they have a 93% chance to hit in hell. I would say i hit more like 40-50%. What is really funny is my barb has a 90 some-odd chance to hit in hell and even when i throw on an Ignore Target Defense weapon i still end up missing just as much. Ignore target defense supposedly maxes out your chance to hit a normal mob at 95%. Personally i think that last 5% has a hidden 0 after the five. It's possible that it has something to do with the random number generator in the code for generating the hit/miss check. The hit/miss ratio just becomes all the more apparant with classes that attack things very fast.
Another thing i've noticed is that a lot of the times it looks like you are missing (a la not showing a hit through animation or sound) you actually are. you can see this happaning if you square off against a high hit point mob.
Another thing i've noticed is that a lot of the times it looks like you are missing (a la not showing a hit through animation or sound) you actually are. you can see this happaning if you square off against a high hit point mob.