Mercenaries
#3
For regeneration, they get (max life) * (regeneration rate) / 4096 life per frame.

The regeneration rates for the mercs are 10 for barb mercs and 4 for the others. So barb mercs regenerate fully in about 16 seconds, while the other mercs regenerate fully in about 41 seconds.

Mercs benefit only from +all skills, +skills they already have and +fire skills (when applicable). So barbarian mercs, for example, benefit only from +all skills, +bash and +stun.

Refer to this for complete merc stats.

You didn't mention that act 2 mercs have different auras if hired in nightmare. So the differently-aura'd act 2 mercs are the only exception to the rule that mercs should always be hired in normal.
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Messages In This Thread
Mercenaries - by Myztyk - 05-21-2004, 08:44 PM
Mercenaries - by Obi2Kenobi - 05-21-2004, 10:43 PM
Mercenaries - by adeyke - 05-21-2004, 11:20 PM
Mercenaries - by Samka - 05-22-2004, 08:20 AM
Mercenaries - by Chameleon - 05-22-2004, 10:02 AM
Mercenaries - by librarian - 05-22-2004, 10:06 AM
Mercenaries - by Meahdros - 05-22-2004, 01:50 PM
Mercenaries - by adeyke - 05-22-2004, 05:04 PM
Mercenaries - by Caaroid - 05-22-2004, 05:14 PM
Mercenaries - by LavCat - 05-23-2004, 02:06 AM
Mercenaries - by Caaroid - 05-23-2004, 09:09 AM
Mercenaries - by LavCat - 05-23-2004, 11:43 PM

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