05-14-2004, 03:26 PM
Ugh, Melee Sorceresses aren't what they used to be. Believe me, I know :D Back in the day *cough* enchant was useless. Good to see it's been improved, but wether it'll get you through nightmare? Fire Resists aren't all that uncommon. Still, now it's probably the best way to go, unless you want a huge dying/potmixing/retrying fest like I had :P
But yeah, from my experiences ES is a bad idea. You will be low on mana (because your most important stats are Dex and Vit) and not being able to teleport out when needed will... wel, suck, to put it mildly ;) Personally, I advise a Act2 Holy Freeze Mercenary, because the slowdown on monsters is great. Of course, when you find that your merc is killing faster than you are, it's probably time to call it quits. ;) You might want to go for a might merc instead, as pure raw physical damage won't be too shabby. (against fire immunes which sadly pop up early in the game. Enchant is pretty useless then)
But yeah, from my experiences ES is a bad idea. You will be low on mana (because your most important stats are Dex and Vit) and not being able to teleport out when needed will... wel, suck, to put it mildly ;) Personally, I advise a Act2 Holy Freeze Mercenary, because the slowdown on monsters is great. Of course, when you find that your merc is killing faster than you are, it's probably time to call it quits. ;) You might want to go for a might merc instead, as pure raw physical damage won't be too shabby. (against fire immunes which sadly pop up early in the game. Enchant is pretty useless then)
And you do not ask the cost...