05-14-2004, 07:38 AM
Daemonlaud,Apr 25 2004, 06:04 AM Wrote:EDIT: Just rechecked the patch documentation, sorry, but there is NO reference to this change as intentional, no reference to it at all in fact.- Increased difficulty for high-level players to reduce future
exploitation of the game system.
Pretty much covers all unintended 'features' ;)
But seriously ...
I think I am remembering :
- Fixed a bug in damage calculation for weapons which computed +min/+max
damage prior to +damage%.
Which is not what you are asking about. I think there was speculation in the 1.10beta that they were caused by the same change, but it doesn't look credible from here.