05-13-2004, 04:29 AM
adeyke,May 13 2004, 04:04 AM Wrote:If you accept that it's bug exploitation but decide that bug exploitation is acceptable, that's your choice. However, if you say that it's not a bug, you're wrong.Wait a sec. you are gonna stand there and tell me that i'm wrong and at the same time say that there is no way you can prove it?!
I'm not saying it's a bug, i'm also not saying that it is not a bug. I'm saying that i don't care either way. And i don't see what the big fuss is about it. I understand you position that you feel it is a cheap way to gain power. But at the same time it isn't completely free. the use of Marrow Walk is a personal and tactical decision. For that added umph to your attack skills you are losing A LOT in your defensive capabilities. I point you to the other post a little ways down the forum regarding "Boners". Pretty much everyone agrees that using Bone Prison is essential to their playstyle. Well by using Marrow Walk you are effectively removing Bone Prison from your arsonel. It's a choice of Decent offense/High defense or High offense/decent (arguably low) defense.
Not only that but if wearing Marrow Walks can make an individual have that much more fun playing the game more power to them. The only exception to this would be if you are dueling etc. And Marrow Walks are pretty much banned in all respectable duels anyway. If you are using them to gain power over other players in that way then you have much more pressing moral problems than the actual use of the boots in the first place.
In the history of imbalances and bugs in D2 I really don't see Marrow Walks (or Carrion Wind) even registering on the scale. They give players more choice in character customization and in the case of the Marrow Walks that choice comes with consequences. Neither character plans can be rationally described as unbalanced. They are just different.