Quote:The Demon Crossbow on that Van helsing set seems to have a small problem. It says it has two sockets, but in fact it doesnt seem to. Thats probably just a small bug to fix.It has two sockets and I don't have any problems here to put, for example, 2 runes into it. Try to move the Demon Crossbow to the inventory, so that the full set description doesn't cover the graphics of the two empty sockets anymore ;)
Quote:The other thing is more of a balance issue. I'm a Countess-Runners Anonymous member, and while I've found the increased rune drops in your mod just fine about elsewhere, their effects seems to be overdone a wee bit on the countess. Normal/Countess wields drops up to rune #17 (Lum), which is a bit silly as runes that high requires nightmare-leveled characters to equip them...This is intended. She can't drop higher than "Runes 8" (= HEL (r15) and IO (r16)) in my MOD, though, and the "Good" class for Act 1 Normal doesn't contain runes at all. Are you sure it was a LUM in NORMAL difficulty (in the latest Mod update)? Anyway, even if you can't use a IO (clvl 35) that early, it can later be used to be cubed up to a LUM (3 IO runes + 1 flawed Topaz = LUM rune) which is, for example, required for a NEF-LUM armor (very useful for Nightmare non-shield characters) or exceptional -> elite unique weapon upgrades. The Normal Countess is the single exception, but I wanted rune drops to become generally high enough, because excessive Countess runs are, like Pindle runs, things that normally shouldn't be necessary at all ;)
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