Werewolf questions
#7
@arrunique:
6k AR really wasn't enough in late Hell? Eh, I do run with a bit higher, but I didn't realize that even a fairly high value like that would give people problems. Equipment AR isn't that hard to come by, though, and gets a significant boost from WW/Fury. I think that there are better uses of a Merc than that.

Fury will stall when you have no mana. Feral Rage actually does default to the regular attack.

Archers, other Ranged Attackers: get a point in Grizzly. Cast wisely.
USEAST: Werewolf (94), Werebear (87), Hunter (85), Artimentalist (78), Meleementalist (76, ret.)
USEAST HCL: Huntermentalist (72), Werewolf (27)
Single Player HC: Werewolf (61, deceased), Werewolf (24)
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Messages In This Thread
Werewolf questions - by patriach - 04-25-2004, 05:20 AM
Werewolf questions - by Caaroid - 04-25-2004, 12:36 PM
Werewolf questions - by patriach - 04-25-2004, 06:07 PM
Werewolf questions - by FenrisWulf - 04-26-2004, 12:47 AM
Werewolf questions - by Wyrm - 04-26-2004, 06:28 AM
Werewolf questions - by arrunique - 04-26-2004, 11:31 AM
Werewolf questions - by FenrisWulf - 04-26-2004, 05:30 PM
Werewolf questions - by loked - 04-26-2004, 06:25 PM
Werewolf questions - by Caaroid - 04-26-2004, 06:46 PM
Werewolf questions - by patriach - 04-26-2004, 10:03 PM
Werewolf questions - by patriach - 04-26-2004, 10:11 PM
Werewolf questions - by Obi2Kenobi - 04-26-2004, 10:16 PM
Werewolf questions - by loked - 04-27-2004, 01:38 AM
Werewolf questions - by FenrisWulf - 04-27-2004, 09:28 AM
Werewolf questions - by Fragbait - 04-27-2004, 10:42 AM
Werewolf questions - by FenrisWulf - 04-27-2004, 07:03 PM
Werewolf questions - by patriach - 04-28-2004, 08:42 PM
Werewolf questions - by FenrisWulf - 04-29-2004, 09:49 AM
Werewolf questions - by Caaroid - 04-29-2004, 10:03 AM

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