04-26-2004, 05:30 PM
@arrunique:
6k AR really wasn't enough in late Hell? Eh, I do run with a bit higher, but I didn't realize that even a fairly high value like that would give people problems. Equipment AR isn't that hard to come by, though, and gets a significant boost from WW/Fury. I think that there are better uses of a Merc than that.
Fury will stall when you have no mana. Feral Rage actually does default to the regular attack.
Archers, other Ranged Attackers: get a point in Grizzly. Cast wisely.
6k AR really wasn't enough in late Hell? Eh, I do run with a bit higher, but I didn't realize that even a fairly high value like that would give people problems. Equipment AR isn't that hard to come by, though, and gets a significant boost from WW/Fury. I think that there are better uses of a Merc than that.
Fury will stall when you have no mana. Feral Rage actually does default to the regular attack.
Archers, other Ranged Attackers: get a point in Grizzly. Cast wisely.
USEAST: Werewolf (94), Werebear (87), Hunter (85), Artimentalist (78), Meleementalist (76, ret.)
USEAST HCL: Huntermentalist (72), Werewolf (27)
Single Player HC: Werewolf (61, deceased), Werewolf (24)
USEAST HCL: Huntermentalist (72), Werewolf (27)
Single Player HC: Werewolf (61, deceased), Werewolf (24)