Something I was thinking of ... I wonder if a party of druids would be more effective than a group of individual character classes all with strict roles? Is versatility in WoW superior to specialization, or the other way around, or does it depend on the group?
In "safe" harvesting and questing, I could see the specialized group (theoretically) pulling ahead - everyone knows their sub-mission and the teamwork is refined. But when things get tough and the specialized members drop (you lose your healer, or your tank, etc.), things get ugly fast.
It seems that a group of druids would have pullers, tanks, scouts, and healers on an as-needed basis. Even if two members died, the other players could probably pull out a victory if they were skilled and quick enough with their shapeshifting and role changes.
It would probably be amusing to start a group of only Tauren Druids (the "Hell Bovines"?) and test out some theories.
:P
Sigh ... hopefully I can get into the Beta at some point. Until then, I play vicariously through all of you.
;)
In "safe" harvesting and questing, I could see the specialized group (theoretically) pulling ahead - everyone knows their sub-mission and the teamwork is refined. But when things get tough and the specialized members drop (you lose your healer, or your tank, etc.), things get ugly fast.
It seems that a group of druids would have pullers, tanks, scouts, and healers on an as-needed basis. Even if two members died, the other players could probably pull out a victory if they were skilled and quick enough with their shapeshifting and role changes.
It would probably be amusing to start a group of only Tauren Druids (the "Hell Bovines"?) and test out some theories.
:P
Sigh ... hopefully I can get into the Beta at some point. Until then, I play vicariously through all of you.
;)