Poison Necromancer Build
#4
I would suggest 1 point into attract. With your +skills, attract curse can last between 6 to 10 seconds in hell mode. Attract can keep monsters occupied while you wait for your poison to kill them. The best part is, you can curse one monster with attract and cast lower resist on the rest of the monsters. Lower resist will not overwrite attract, so they work wonderfully together.

Dim vision is good vs. gloams and poison immune skeleton mages. Dim vision them, and then BBQ them with the partial bonus firewall from Trang set B)

You might also want to invest one point into revives. With +skills, you can have a few bodies to hide behind while casting poison nova. Just don't depend on the revives to kill, they are there just to be meat shields.

P.S. : Forgive me if I made any grammar errors, English is not my first language
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Messages In This Thread
Poison Necromancer Build - by Ultimate_Power - 04-18-2004, 04:14 PM
Poison Necromancer Build - by ShadowHM - 04-18-2004, 04:29 PM
Poison Necromancer Build - by jhartelt - 04-18-2004, 05:16 PM
Poison Necromancer Build - by patriach - 04-19-2004, 03:31 AM
Poison Necromancer Build - by Caaroid - 04-23-2004, 12:47 PM

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