04-07-2004, 05:37 PM
The simple two part fix to hammerdins is very simple: one, stop hammer from cutting through undead resistance/immunites; two, add more monsters (who are not undead) to the list who are magic immune.
To get BH damage to the obscene levels you see now requires maxing concentration, blessed hammer, vigor and blessed aim. That doesn't leave much room for other skills. Even leaving out one of the synergies doesn't leave a whole lot of points to work on a backup skill.
Of course, the skill would still be fairly "uber l337" for PvP... but PvP and balance obviously aren't important anyways :P .
gekko
To get BH damage to the obscene levels you see now requires maxing concentration, blessed hammer, vigor and blessed aim. That doesn't leave much room for other skills. Even leaving out one of the synergies doesn't leave a whole lot of points to work on a backup skill.
Of course, the skill would still be fairly "uber l337" for PvP... but PvP and balance obviously aren't important anyways :P .
gekko
"Life is sacred and you are not its steward. You have stewardship over it but you don't own it. You're making a choice to go through this, it's not just happening to you. You're inviting it, and in some ways delighting in it. It's not accidental or coincidental. You're choosing it. You have to realize you've made choices."
-Michael Ventura, "Letters@3AM"
-Michael Ventura, "Letters@3AM"