03-28-2004, 10:49 PM
* FoxBat de-lurks
That's funny, because nowhere in Arnulf's post did he say that WoW sucked, was a bad game, etc, unless calling something EverQuest is synonymous with sucking.
Let's add another beta poster to the mix: only played for about 2 days so far, but I'm seeing some of the dullness Bolty was talking about. I'm not exactly over-frustrated (playing an elven priest, only died a few times since level 2) , but the obscene amount of running around right now is pretty dull, despite the awesome scenery. Also only about 5 or so monster models around that get different shades, names, and stats, but similar abilities in the starting area. Bolty says it gets better later, might be so, but a several day or a week-long hump of non-excitement is exactly what keeps the casual gamers off of MMOGs. I hear it's a long beta so there is much more time to change things, but right now probably the only thing about WoW that will attract MMOG newbies is the Warcraft title.
I don't have that much experience with other MMOGs but what I've seen so far seems more evolutionary than revolutionary. It's at least as much "EQ" as Diablo II is Diablo for example, more a tweaking and refinement than a new cross-genre. I'm sure MMOG gamers and some newbies will find a lot to like here; I'm not yet convinced that traditional Persistent World dislikers (like me :P ) will find the same.
TaiDaishar,Mar 28 2004, 10:09 AM Wrote:So, by hearing the impressions of 1 BETA tester who is hardly playing the BETA for 4 days you instantly base your almighty conclusion that WoW sucks?
That's funny, because nowhere in Arnulf's post did he say that WoW sucked, was a bad game, etc, unless calling something EverQuest is synonymous with sucking.
Let's add another beta poster to the mix: only played for about 2 days so far, but I'm seeing some of the dullness Bolty was talking about. I'm not exactly over-frustrated (playing an elven priest, only died a few times since level 2) , but the obscene amount of running around right now is pretty dull, despite the awesome scenery. Also only about 5 or so monster models around that get different shades, names, and stats, but similar abilities in the starting area. Bolty says it gets better later, might be so, but a several day or a week-long hump of non-excitement is exactly what keeps the casual gamers off of MMOGs. I hear it's a long beta so there is much more time to change things, but right now probably the only thing about WoW that will attract MMOG newbies is the Warcraft title.
I don't have that much experience with other MMOGs but what I've seen so far seems more evolutionary than revolutionary. It's at least as much "EQ" as Diablo II is Diablo for example, more a tweaking and refinement than a new cross-genre. I'm sure MMOG gamers and some newbies will find a lot to like here; I'm not yet convinced that traditional Persistent World dislikers (like me :P ) will find the same.