03-27-2004, 07:32 PM
After having played about for a while, I think what Jarulf has written is a pretty good description of how it works. The camera sits behind your character, similar to how it works in the Zelda: Ocarina of Time game for Nintendo 64. However, you don't have quite as much freedom as in Zelda since, to turn, you have to use the arrow keys (or A and D, in my case) rather than using the joystick on the N64 controller.
As stated, you can zoom out and in as well as pitch the camera up and down to whatever angle you want. Pitching the camera is actually pretty important in a lot of situations since the terrain is NOT flat. It rises and falls and, in order to see as much as you can around your area or as far as you can, you have to play with the angle of the view. This also makes it useful since you can look up and down hills. It's a bit of a pain if you run up a hill and then back down, however.
The camera is a little weird in caves and such since it refuses to go through walls and so will zoom way far in on your character if your back is to a wall. It takes some getting used to but it's not too bad once you've played with it for an hour or so.
Bottom line: If you've played Neverwinter Nights as much as I have, you'll have a harder time adjusting, but the controls work decently in most cases.
As stated, you can zoom out and in as well as pitch the camera up and down to whatever angle you want. Pitching the camera is actually pretty important in a lot of situations since the terrain is NOT flat. It rises and falls and, in order to see as much as you can around your area or as far as you can, you have to play with the angle of the view. This also makes it useful since you can look up and down hills. It's a bit of a pain if you run up a hill and then back down, however.
The camera is a little weird in caves and such since it refuses to go through walls and so will zoom way far in on your character if your back is to a wall. It takes some getting used to but it's not too bad once you've played with it for an hour or so.
Quote:Moving the pointer in itself do nothing though.This is what gets me! The controls are just about the complete OPPOSITE of the controls for Neverwinter Nights. In NWN, you can spin the camera with the arrow keys and use the mouse to tell your character where to go. In WoW, the arrow keys move you around and you use the mouse to look around with the camera. It's also kind of weird to get used to the left mouse button selecting stuff and the right mouse button interacting with it (ex: talking, fighting, opening chests).
Bottom line: If you've played Neverwinter Nights as much as I have, you'll have a harder time adjusting, but the controls work decently in most cases.
-TheDragoon