03-25-2004, 06:05 AM
MEAT,Mar 24 2004, 09:04 PM Wrote:You've got me there. That's what I get for trying to be Mr. Smartypants about Paladins: a subject of which I am mostly ignorant, and sadly bereft of personal experience.bigeyedbug,Mar 23 2004, 10:45 PM Wrote:Paladins and Sorcs are out--as far as I'm concerned--because they have no crowd-control skills. Tankazons and Wolves are questionable. But anything is possible if you're not soloing.Have you ever played a paladin before? IMO, they have the best crowd control at low-level ever: ZEAL
My apologies, sir.
However...I think it's a bit of a stretch to call Zeal crowd control. Maybe it's such a kickass skill that Pallys don't even need crowd control...i.e. you push your button once and the crowds GONE! Wow! I'm gonna have to play one of these guys!
I did forget completely about Holy Freeze. Also Conversion. :unsure:
A serious question: How does a HC semi-untwinked Paladin go about soloing Hell in 1.1? I've got an untwinked Assassin in Act V, and there's no way she'd have made it without Mind Blast and CoS. I mean, to Zeal archers you've got to get to them right? In a lot of ways I think Assassins and Paladins are similar: Versatile, fast, but not super durable. The Paladin just seems to lack an equivalent to those two skills.