03-13-2004, 01:17 PM
Hello,
I'm quite sure this has not been asked a gazillion times already; however, please bear with a noob if this is not the case.
I am playing - amongst others - a level 22 Necromancer. I mainly use two staffs: One that gives 2 points to Golem Mastery and 1 point on Blood Golem, and another one that gives 3 points to Bone Spear and 2 Points to Iron Maiden. It is obvious that I use the first staff for Golem creation and the second one for actual monster cleansing purposes after creating the Golem.
Now, since the Golem stats are not available during play, I always have this nagging suspicion that the formidable stats that my Golem enjoys after creation are diminished to their raw values (i.e. the ones the Golem would have if I created him without the skill boost from staff one) after I switch to the second staff; after all, the number of skeletons you can maintain is also dynamically updated once you change from a +3 to raise skeleton staff to another one (i.e. the surplus skeletons just drop... well, undead).
Has anyone found a way to test this, or, even better, an official source of information on this?
Thanks in advance,
Rijnswand.
I'm quite sure this has not been asked a gazillion times already; however, please bear with a noob if this is not the case.
I am playing - amongst others - a level 22 Necromancer. I mainly use two staffs: One that gives 2 points to Golem Mastery and 1 point on Blood Golem, and another one that gives 3 points to Bone Spear and 2 Points to Iron Maiden. It is obvious that I use the first staff for Golem creation and the second one for actual monster cleansing purposes after creating the Golem.
Now, since the Golem stats are not available during play, I always have this nagging suspicion that the formidable stats that my Golem enjoys after creation are diminished to their raw values (i.e. the ones the Golem would have if I created him without the skill boost from staff one) after I switch to the second staff; after all, the number of skeletons you can maintain is also dynamically updated once you change from a +3 to raise skeleton staff to another one (i.e. the surplus skeletons just drop... well, undead).
Has anyone found a way to test this, or, even better, an official source of information on this?
Thanks in advance,
Rijnswand.