02-26-2004, 10:37 AM
Crystalion,Feb 26 2004, 10:53 AM Wrote:My sample size is fairly small (because this is not what I was testing for) but I have, over time, seen several instances in which this does not seem to hold.Is it correct to assume that even if you use the same seed with the -seed command, the tomb will vary?
Unfortunately the testing in question was an investigation about AS/TToTR dungeon generation and TToTR choices and reeks of Black Magic and Protomatter, so I won't discuss the details here.
But I would not be willing to bet more than about $10 on the issue either way, based on what I think I've seen.
By the way, this would be the same for single player games in same difficulty (same map seed), does it vary too?
I don't recall if there is any conditional test for loading a character and seting the map seed, seems there has to be. Or there is some intermediate chamge to the map seed. I have to check. I am just collecting scattered findings in the code, not testing anything or even running the game currently.
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