Poll: For my barb, I'm considering which act II merc to use. Which one?
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Offensive (might, blessed aim)
50.00%
4 50.00%
Defensive
50.00%
4 50.00%
Combat
0%
0 0%
Other (other acts)
0%
0 0%
Total 8 vote(s) 100%
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Act II mercs
#10
Ive done a lot of research on the mercs....The only way Ive been able to have an a2 merc be able to survive a flock of cows surrounding him is as a High level Might merc (level 96 now) With a 6% ll/20% DR Etheral Vamp, Etheral Shaft, and a 25% ias CWP (of chain light, but that shouldnt matter unless you get quick or leech mod)..the pike has ed/ias & shael, totaling 35% ias on merc...with my pallys Fanat aura, it bumps his ias to 70%....this allows him to "Zeal" the cows ...... he still dies, but not as often...they need a lot of IAS and dmg to be able to live ....Im in the process of getting ed/ias jewels for the gaze/shaft..... he is not fast enough yet, nor will he ever be ;) (as testament, he has died 2x since level 93 that didnt involve me dying)

In summation...if you cant have a might merc with a decent % CWP, 50% DR, and at least 70% ias, Id scrap it and go with a HF merc for a WW barb....just my 2 cents from a melee point of view...If you cant be fast, make the enemies slow...

J
*NERDmanWhippy on Us East
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Messages In This Thread
Act II mercs - by Premezilla - 03-14-2003, 02:36 AM
Act II mercs - by Wein_C - 03-16-2003, 12:53 AM
Act II mercs - by TheDragoon - 03-16-2003, 05:35 PM
Act II mercs - by Taem - 03-17-2003, 08:04 AM
Act II mercs - by Vash - 03-17-2003, 05:43 PM
Act II mercs - by TheDragoon - 03-17-2003, 07:56 PM
Act II mercs - by Taem - 03-18-2003, 12:54 AM
Act II mercs - by Premezilla - 03-18-2003, 02:49 AM
Act II mercs - by Vamp.Goth - 03-18-2003, 03:01 AM
Act II mercs - by NERDmanWhippy - 03-19-2003, 12:53 AM

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