02-17-2004, 10:32 PM
Did some other tests on the blade fury damage.
This was a blade (14-15 damage) vs a two handed axe (14-18 damage).
The natural attack damage was (50-51)blade vs (45-58) axe.
The blade fury damage was (45-48)blade vs (41-53) axe.
Claw master is at level 6 (+55% damage).
My str is 225, the dex is 54.
I was testing on zombies in nm. Their hit points are 551-787.
I killed 19 zombie with the blade then the axe and counted the amount of hits needed. I know regen may have a small influence on these results, also critical hits from the blade may influence results.
With the blade it took between 7 to 12 hits with an average of 9.7.
With the axe it took between 13 to 19 hits with an average of 16.1.
With the blade the average damage is 46.5, so it took approximately 9.7*46.5= 451 damage to kill a monster ???? but the monsters hit points are between 551-787.
With the axe the average damage is 47, so it took approximately 16.1*47= 756 damage. If the damage is transfered straight from the character screen to the monster this value should have been closer to 669. The difference is 13% which is very simular to the 15% reduction in damage for two handed weapons that I reported several posts ago.
Now why is the blade fury damage from the blade increased? The difference between the average damage of the axe to blade is 68% which is not close to 100% as reported before. Now if the 13% reduction is taken off because of the two handed axe, that leaves 55% which is the claw master bonus.
Other test may have been done with maxed claw master which is a 111% bonus hence the apparent 50% reduction for two handed weapons.
More testing needs to be done to find when this mutiplier is calculated. If it is at the end then the claw is far superior but if it is added to the total damage bonuses then large two handers are still viable. For example I have a might merc (230%) + laying of hands gloves (350% vs demons), the extra 111% would not be worth it.
This was a blade (14-15 damage) vs a two handed axe (14-18 damage).
The natural attack damage was (50-51)blade vs (45-58) axe.
The blade fury damage was (45-48)blade vs (41-53) axe.
Claw master is at level 6 (+55% damage).
My str is 225, the dex is 54.
I was testing on zombies in nm. Their hit points are 551-787.
I killed 19 zombie with the blade then the axe and counted the amount of hits needed. I know regen may have a small influence on these results, also critical hits from the blade may influence results.
With the blade it took between 7 to 12 hits with an average of 9.7.
With the axe it took between 13 to 19 hits with an average of 16.1.
With the blade the average damage is 46.5, so it took approximately 9.7*46.5= 451 damage to kill a monster ???? but the monsters hit points are between 551-787.
With the axe the average damage is 47, so it took approximately 16.1*47= 756 damage. If the damage is transfered straight from the character screen to the monster this value should have been closer to 669. The difference is 13% which is very simular to the 15% reduction in damage for two handed weapons that I reported several posts ago.
Now why is the blade fury damage from the blade increased? The difference between the average damage of the axe to blade is 68% which is not close to 100% as reported before. Now if the 13% reduction is taken off because of the two handed axe, that leaves 55% which is the claw master bonus.
Other test may have been done with maxed claw master which is a 111% bonus hence the apparent 50% reduction for two handed weapons.
More testing needs to be done to find when this mutiplier is calculated. If it is at the end then the claw is far superior but if it is added to the total damage bonuses then large two handers are still viable. For example I have a might merc (230%) + laying of hands gloves (350% vs demons), the extra 111% would not be worth it.