02-15-2004, 09:27 AM
At one point tonight my act II merc became poisoned and could not be healed by any healer. Sitting in town for half an hour, he was still poisoned. Yet subsequently he managed to clear the chaos sanctuary, ancients, and finally died in the worldstone keep.
At the time of his demise, he was no longer poisoned, but he had taken some poison damage shortly before his death, and was no longer green. Until the worldstone keep, his life bar had not gone down at all.
It almost seemed like he was immortal until his green state was reset by another dose of poison. Has anyone seen this behavior? Of course I'd be pleased to attribute his longevity to my superior playing ability if this is not a bug.
At the time of his demise, he was no longer poisoned, but he had taken some poison damage shortly before his death, and was no longer green. Until the worldstone keep, his life bar had not gone down at all.
It almost seemed like he was immortal until his green state was reset by another dose of poison. Has anyone seen this behavior? Of course I'd be pleased to attribute his longevity to my superior playing ability if this is not a bug.
"I may be old, but I'm not dead."