02-14-2004, 06:05 PM
1.09 poison and venom were quite different from the current 1.10 effects.
In 1.09, there was a bug whereby the rates of poison sources with ranged attacks were added and the durations were also added. In 1.10, this is fixed, so rates and and durations average (the same as what happens with mêlée attacks).
So in 1.09, having a lot of poison sources meant you'd get high rates and high durations, so the total damage could get extremely high. This is no longer the case in 1.10.
Also, venom has been changed. It now sets the duration to a flat 10 frames (.4 seconds). However, it has an extremely high poison rate. Any equipment sources of poison damage are more or less insignificant in comparison.
Example:
Level 20 venom has about 1062-1112 damage per second.
A perfect emerald has about 14 damage per second.
A Tal rune has about 15 damage per second.
A jewel of Envy has about 10 damage per second.
A pestilent small charm of anthrax has about 38 damage per second.
So if you had 6 Tals and 7 Envy jewels, they'd just add 160 damage per second, for about a 14% increase in your total damage.
The small charms do add a lot (about 1520 damage per second for an inventory full of them), but it's not reasonable to expect to have one of them, much less 40.
So if you have venom, you needn't bother with other sources of poison damage.
In 1.09, there was a bug whereby the rates of poison sources with ranged attacks were added and the durations were also added. In 1.10, this is fixed, so rates and and durations average (the same as what happens with mêlée attacks).
So in 1.09, having a lot of poison sources meant you'd get high rates and high durations, so the total damage could get extremely high. This is no longer the case in 1.10.
Also, venom has been changed. It now sets the duration to a flat 10 frames (.4 seconds). However, it has an extremely high poison rate. Any equipment sources of poison damage are more or less insignificant in comparison.
Example:
Level 20 venom has about 1062-1112 damage per second.
A perfect emerald has about 14 damage per second.
A Tal rune has about 15 damage per second.
A jewel of Envy has about 10 damage per second.
A pestilent small charm of anthrax has about 38 damage per second.
So if you had 6 Tals and 7 Envy jewels, they'd just add 160 damage per second, for about a 14% increase in your total damage.
The small charms do add a lot (about 1520 damage per second for an inventory full of them), but it's not reasonable to expect to have one of them, much less 40.
So if you have venom, you needn't bother with other sources of poison damage.