02-11-2004, 07:28 AM
By my calculations, the absolute highest possible fireball damage, excluding the benefit of skill shrines and battle command, is 25,397-27,326 (26,361.5 avg) damage with an 8 frame attack, for 79,365-85,393 (82,379 avg) per second.
There's no way to get 40K average damage from a single fireball, unless you include enemy resistances.
If you do factor in resistances and optimize gear for that, you can have 50,794-54,652 (52,723 avg) damage at 8 frames = 158,731-170,787 (164,759 avg) per second against a -100 base resist monster, 36,479-39,272 (37,875.5 avg) damage at 8 frames = 113,996-122,725 (118,360 avg) per second against a 0 base resist monster, or 15,023-16,280 (15,651.5 avg) at 9 frames = 41,730-45,222 (43,476 avg) per second against a 99 base resist monster. Note that this doesn't include a wand with LR charges.
These values are all optimized for damage over time, not damage per fireball.
There's no way to get 40K average damage from a single fireball, unless you include enemy resistances.
If you do factor in resistances and optimize gear for that, you can have 50,794-54,652 (52,723 avg) damage at 8 frames = 158,731-170,787 (164,759 avg) per second against a -100 base resist monster, 36,479-39,272 (37,875.5 avg) damage at 8 frames = 113,996-122,725 (118,360 avg) per second against a 0 base resist monster, or 15,023-16,280 (15,651.5 avg) at 9 frames = 41,730-45,222 (43,476 avg) per second against a 99 base resist monster. Note that this doesn't include a wand with LR charges.
These values are all optimized for damage over time, not damage per fireball.