02-03-2004, 09:57 AM
I would consider replacing Gimmershred with a rare bow doing elemental damage, as repairing throwing weapons is tedious. Possibly even a shaeled socketted bow could work, though one would loose a lot of elemental base damge.
To compare:
IAS: 5 shaels on bow = 100, 4-socketed ias-armor = 60, helm = 45.
Elemental damage: rare bow ~ 400, armor (via 4 facets) ~ 100 +%dam (enchant)+ lower resist effect, helm = 3/4 armor.
It appears that sacrificing potential elemental damage sources for IAS could be done either on armor or weapon without much difference.
I do not think that socketing 5 facets into a bow would be a good idea, since the effect of lowered resistance is getting less per facet the more you already have. For example, lowering 90% resistance down to 80% (2 facets) doubles the damage, while another 10% (down to 70%) only adds 1/3 to the damage. More facets get increasingly less efficient. Therefor an elemental damage bow should be better.
I´m going to look up some IAS breakpoints for sorceresses and start the Cube mod :)
To compare:
IAS: 5 shaels on bow = 100, 4-socketed ias-armor = 60, helm = 45.
Elemental damage: rare bow ~ 400, armor (via 4 facets) ~ 100 +%dam (enchant)+ lower resist effect, helm = 3/4 armor.
It appears that sacrificing potential elemental damage sources for IAS could be done either on armor or weapon without much difference.
I do not think that socketing 5 facets into a bow would be a good idea, since the effect of lowered resistance is getting less per facet the more you already have. For example, lowering 90% resistance down to 80% (2 facets) doubles the damage, while another 10% (down to 70%) only adds 1/3 to the damage. More facets get increasingly less efficient. Therefor an elemental damage bow should be better.
I´m going to look up some IAS breakpoints for sorceresses and start the Cube mod :)