01-29-2004, 03:41 AM
(This post was last modified: 01-29-2004, 03:43 AM by Crystalion.)
adeyke,Jan 29 2004, 02:18 AM Wrote:you'd end up with a range of ilvls 1-99.v1.10 release:
ilvl 1..99 for non-DXXP⢠drops (who only drops anni)
ilvl 1..103 for gambles
ilvl 1..104 for shop purchases
when applicable, offer void where prohibited by law, ymmv, etc.
(not to mention Jarulf's recent mysterious mention that he believes ilvl 0 is possible in some case(s))
For the v1.10 ability of shop bought items to exceed 99 you can look up old posts by Ruvanal (or my discovery of this, by way of noticing the slvls on charges of firestorm items being 11 instead of the expected 10 in testing).
AFAIK this is only relevant to those of very high clvl seeking slvl/#charges at max or craft fodder (maybe... haven't looked at whether this would actually ever matter, though I suspect it might, for amulet crafts or some such).
edit:
Quote:So the short answer is that no, there's no way to know the ilvl if you can't remember where it's fromAlthough in SP you could use ATMA. On bnet you merely have to find a cheater using maphack and put the item in the trade window (as I discovered to my chagrin the other day).
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"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits