01-25-2004, 02:57 AM
Quote:The DR comes before the %DR, though. The goal was to eliminate damage completely (though it fails with especially strong monsters).
Well, from a development standpoint (a "lets not allow the user to become invulnerable to physical by equipping two or three items" standpoint), that order of calculation makes perfect sense. Can't really complain when you think about how easily it would be to become invulernable to physical.
Quote:All these damages are higher than the previous list. It's only with damages above 200 or so that the -35% of Stormshield does more than a -36 shield. Now, this would be the case for a lot of bosses and monsters under the influence of auras and such, and the Stormshield would thus probably be a better overall choice. But I think the point was a highly-specialized set of equipment for having really high DR against normal monsters.
I see, and agree -- this specialized equipment set benefits best from just pure -DR items. Since I just found a Stormshiled on the realm, and this build won't be something I'll be trying any time soon, I'm going to stick with my -35%. :)
The only thing I wonder about are bone spells. I have a Paladin that is pretty much quad immune with Guardian Angel, some -MDR, Venom Grip for +5% poison max, thunder god's for the extra lightning max 5% and absorb, raven frost for cold absorb, and inferno stride for the extra 5% to fire. That leaves me with 95/90/95/95 in Hell (using a 118 resist shield (diamonds + resistance auto-mod)). With good defense and max blocking, physical isn't really a concern most of the time. He is a "total package", as far as I can tell, but he still gets hurt badly by bone spear, bone spirit, and that ball that the stygian harlots (those magic maiden cursers) shoot. Is there anything that can be done to acheive "magic immune" status?
I recall reading somewhere that magic resistance is always at a certain value, regardless of difficulty, and it can't be modified by difficulty level (nm/hell) or curses/auras (LR, Conviction). With this in mind, it would appear that the only way to get anywhere close to magic immune, is with MDR equipment... Something along the lines of this -DR equipment set. I doubt it would be as survivable as this -DR idea. Any ideas?
"Yay! We did it!"
"Who are you?"
"Um, uh... just ... a guy." *flee*
"Who are you?"
"Um, uh... just ... a guy." *flee*