Salvation's new trick
#20
LiquidDamage,Jan 18 2004, 12:48 AM Wrote:The fire golem thing may have been a fluke-- I might have been partied with someone with a prayer merc, and not realized it.
Got around to the first wave of misc. golem oddities testing (with proper monstats.txt--my skills.txt was previously okay)...

Contrary to what I've seen people post, I did see some damage to my necro from my Blood Golem being injured. However it seemed less than the 10% I expected, from looking at the skills.txt data. I didn't take the time to nail this down.

The base resists from monstats for golems plus whatever salvation/resist paly aura going 100+ will cause the LCS™ to display immune. However the LCS™ is not to be trusted!

Summon Resist doesn't get factored into the display but does add. Indeed *negative* passive aura resists (from mod test, trying to revitalize fire golem absorb) can cause the display to show "immune" when the critter is not!

In short, you should mentally add the base resists (monstats.txt info for golems), Summon resist (passive aura thrown onto the golem when they are created, at the then current slvl for summon resist), and any other effects (like Salvation or iron golem from a resist object) to arrive at the actual resists/immunities.

As a side note, in trying to get the fire absorb to heal the fire golem, when I cracked his resist, he actually died from the fire! I was surprised. I suspect this means fire golem absorption (item absorb property) is actually nerfed for pvp (this was done a long time ago, to prevent some fun tricks) even when it's really pvpminion.

In any event, with the base FG 100 fire resist, plus Summon Resist, plus the FG skill 100 - dm12 resist, its pretty much hopeless to crack a FG enough to heal them from fire.

Certainly I couldn't achieve it (I'd have to mod away the 100 base resist to zero, for starters, to really have a go at it... then only the summon resist would be hurting higher slvl FG from absorbing properly, afaik).

Revelant to the prior speculations, Iron Golems start poison immune, so getting one to be quad immune isn't tough at all. That makes them (and the Metal Grid ammy) rather "boss" vs. certain act bosses (say if you're a paly singing Salvation slvl 12 with metal grid IG who you are holy bolt healing vs. Duriel, with the IG thorning).

I'm now inclined to believe the fade ref. (fade 16) is actually not doing anything (perhaps it mods the visual appearance of the IG--the fade skill has fade 2, for comparision). Didn't take time to play with it.

I didn't get around to testing that you can (apparently) leech off a Blood Golem (drain 100). Nor did I test if, like LifeTap, BGs can leech off of anything (or are limited the way LL is, by the drain etc. nerfs). And I didn't verify that IM etc. no longer helps BG leech (for release, iirc I tested that this was turned off in beta).

I also forgot to test if FG does a CE like effect when it dies.
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Messages In This Thread
Salvation's new trick - by Nightwind - 01-16-2004, 04:16 AM
Salvation's new trick - by adeyke - 01-16-2004, 04:30 AM
Salvation's new trick - by Kevin - 01-16-2004, 04:37 AM
Salvation's new trick - by Vash - 01-16-2004, 05:27 AM
Salvation's new trick - by Nightwind - 01-16-2004, 06:45 AM
Salvation's new trick - by adeyke - 01-16-2004, 07:33 AM
Salvation's new trick - by Kevin - 01-16-2004, 02:20 PM
Salvation's new trick - by Erthshade - 01-16-2004, 06:16 PM
Salvation's new trick - by Vash - 01-16-2004, 06:51 PM
Salvation's new trick - by LiquidDamage - 01-16-2004, 08:42 PM
Salvation's new trick - by Crystalion - 01-16-2004, 10:28 PM
Salvation's new trick - by LiquidDamage - 01-17-2004, 03:05 AM
Salvation's new trick - by Crystalion - 01-17-2004, 03:53 AM
Salvation's new trick - by lemekim - 01-17-2004, 06:39 PM
Salvation's new trick - by Crystalion - 01-17-2004, 11:08 PM
Salvation's new trick - by lemekim - 01-18-2004, 12:21 AM
Salvation's new trick - by LiquidDamage - 01-18-2004, 12:57 AM
Salvation's new trick - by Crystalion - 01-18-2004, 01:27 AM
Salvation's new trick - by Crystalion - 01-18-2004, 01:36 AM
Salvation's new trick - by Crystalion - 01-18-2004, 08:13 AM
Salvation's new trick - by AtomicKitKat - 01-18-2004, 10:45 AM
Salvation's new trick - by LiquidDamage - 01-18-2004, 12:27 PM
Salvation's new trick - by Crystalion - 01-18-2004, 12:45 PM
Salvation's new trick - by monkorn - 01-20-2004, 09:32 AM
Salvation's new trick - by Crystalion - 01-20-2004, 11:49 AM

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