Some primary drop statistics
#8
Ehh, I think it depend on what file you refer to. The "magprob" ones are for a specific item (that CAN be magic) and the chance the game would decide to pick a specific quality. It doesn't mean you actually DO get the quality, for example, if there is no set item of the tpye, (or too high level), it won't drop but it was still randomly decided intially to be a set.

The "mondrop" files are "per kill" though. Giving the over all ammount of each quality from a kill of the monster, factoring in all possible rules the game use, actually calculating on a per otem basis the possibility of each quality and adding it up. Failed uniques are specified under rare for example, all jewlery that would have been superior, normal or low quality will be moved to magic since jewlery has to be at least magic and so on.
There are three types of people in the world. Those who can count and those who can't.
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Messages In This Thread
Some primary drop statistics - by Jarulf - 01-06-2004, 05:02 PM
Some primary drop statistics - by HunkyDory - 01-12-2004, 08:00 PM
Some primary drop statistics - by Jarulf - 01-12-2004, 08:49 PM
Some primary drop statistics - by HunkyDory - 01-12-2004, 09:05 PM
Some primary drop statistics - by whereagles - 01-13-2004, 05:28 PM
Some primary drop statistics - by Jarulf - 01-13-2004, 08:13 PM
Some primary drop statistics - by whereagles - 01-14-2004, 11:19 AM
Some primary drop statistics - by Jarulf - 01-14-2004, 04:07 PM
Some primary drop statistics - by whereagles - 01-14-2004, 04:51 PM
Some primary drop statistics - by Jarulf - 01-14-2004, 07:13 PM
Some primary drop statistics - by whereagles - 01-15-2004, 11:36 AM
Some primary drop statistics - by Nastie_Bowie - 01-17-2004, 10:05 PM
Some primary drop statistics - by IKKE - 01-23-2004, 11:07 AM
Some primary drop statistics - by Jarulf - 01-23-2004, 11:33 AM
Some primary drop statistics - by MrBunnyBan - 04-18-2004, 05:16 AM

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