03-15-2003, 05:55 PM
That's all? :lol: Here are my Druids (if I can remember correctly)
Zhakaro (54): This was the first character that I made when I got the expansion. I was playing him online during those couple days when no one was supposed to have the game and so I made it up as far as #3 on the USWest ladder during this time. When they wiped those first characters from the realm when the game was officially launched, I deleted him and started anew. :) -Deleted
Zharka (65): This character I made for the newly wiped ladder. However, when I got him to Act IV in Nightmare, he stalled (because of the 50% global resistance bug in Nightmare). Had I known that Hell difficulty was actually easier than Nightmare, at that point, I'd have kept him going. As it worked out, however, I stopped playing Druids because I thought they were sadly underpowered. -Deleted
Then it was a long time before I went back to Druids. Finally, I realized that the reason they had stalled so badly in Nightmare was due to the resistance bug and so when they fixed it I went back and continued trying to build a good Druid.
Zhakaro (64, 72, 83): These were the 3 incarnations of my Werebear build that eventually led to the conclusions I drew in my Werebear Guide. Each took a slightly different route (#1 used Oak Sage while the other two used Heart of the Wolverine, #1 had strong summonables, #2 was a solo-Werebear and #3 was a sort of mix of the first two) in terms of skill selection. The last Zhakaro was finally retired and eventually deleted due to inactivity on USWest. -Deleted, Deleted, Retired
Zharka (85): This was my attempt to put my Werebear equipment strategies to work on a Werewolf. This character could seriously tear through just about anything with his Buriza. B) -Retired
LordKarn (76): An Elementalist from the start, LordKarn used Armageddon, Tornado and a pack of Spirit Wolves to decimate the hordes of hell. -Retired
At this point, I moved onto the private realm where I currently play....
Zhakaro (78): Basically a more efficient version of Zhakaro #3 from USWest, this build capitalized upon the speed of Messerschmidt's Reaver and later wielded The Reaper's Toll. Shockwave all around for this guy while his defense was greatly enhanced through the use of the Kira's Guardian armor. -Retired
Zharka (~83): Can you tell what names I like, yet? This guy was my turbo-wolf on Sanctuary. The Reaper's Toll is just way too fun to use in combination with Feral Rage and Fury. This guy flew around levels like he had the armies of hell hot on his tail, leaving destruction in his wake. -Retired
Karn (79): The final incarnation of my elementalist, this Karn used Volcano and Arctic Blast to mow down everything in his way. His summonable Dire Wolves could dish out some damage, too. -Retired
Now I don't play too much any more, but if someone could find me a nice fast weapon on Seven Lances, I might be willing to give the old Werebear build a few tweaks and another try... :lol:
Adam (0): Werebear... to be built in the future
Zhakaro (54): This was the first character that I made when I got the expansion. I was playing him online during those couple days when no one was supposed to have the game and so I made it up as far as #3 on the USWest ladder during this time. When they wiped those first characters from the realm when the game was officially launched, I deleted him and started anew. :) -Deleted
Zharka (65): This character I made for the newly wiped ladder. However, when I got him to Act IV in Nightmare, he stalled (because of the 50% global resistance bug in Nightmare). Had I known that Hell difficulty was actually easier than Nightmare, at that point, I'd have kept him going. As it worked out, however, I stopped playing Druids because I thought they were sadly underpowered. -Deleted
Then it was a long time before I went back to Druids. Finally, I realized that the reason they had stalled so badly in Nightmare was due to the resistance bug and so when they fixed it I went back and continued trying to build a good Druid.
Zhakaro (64, 72, 83): These were the 3 incarnations of my Werebear build that eventually led to the conclusions I drew in my Werebear Guide. Each took a slightly different route (#1 used Oak Sage while the other two used Heart of the Wolverine, #1 had strong summonables, #2 was a solo-Werebear and #3 was a sort of mix of the first two) in terms of skill selection. The last Zhakaro was finally retired and eventually deleted due to inactivity on USWest. -Deleted, Deleted, Retired
Zharka (85): This was my attempt to put my Werebear equipment strategies to work on a Werewolf. This character could seriously tear through just about anything with his Buriza. B) -Retired
LordKarn (76): An Elementalist from the start, LordKarn used Armageddon, Tornado and a pack of Spirit Wolves to decimate the hordes of hell. -Retired
At this point, I moved onto the private realm where I currently play....
Zhakaro (78): Basically a more efficient version of Zhakaro #3 from USWest, this build capitalized upon the speed of Messerschmidt's Reaver and later wielded The Reaper's Toll. Shockwave all around for this guy while his defense was greatly enhanced through the use of the Kira's Guardian armor. -Retired
Zharka (~83): Can you tell what names I like, yet? This guy was my turbo-wolf on Sanctuary. The Reaper's Toll is just way too fun to use in combination with Feral Rage and Fury. This guy flew around levels like he had the armies of hell hot on his tail, leaving destruction in his wake. -Retired
Karn (79): The final incarnation of my elementalist, this Karn used Volcano and Arctic Blast to mow down everything in his way. His summonable Dire Wolves could dish out some damage, too. -Retired
Now I don't play too much any more, but if someone could find me a nice fast weapon on Seven Lances, I might be willing to give the old Werebear build a few tweaks and another try... :lol:
Adam (0): Werebear... to be built in the future
-TheDragoon