Diablo 2 Mod Ideas
#6
I've been thinking about that too. Some ways:

* A front-end (external program) where you select which skills your character should use - feasable, but then you can't play in multi since everyone's files are different. Could maybe only switch skilltabs - wouldn't be as possibly overpowered then.

* Since you can add in 27 more skills you could give all elemental skills to Sorcs, all party helping for Barbs, all minion skills to Necros, etc.

* Removing skillpoints and giving skills from loot - one mod was going to have it, but it was removed since what skills you got was too random. Basically you have a 'Brain' which you cube with an item, then one skillpoint is added, find another of the same, you get the skill higher, etc.
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Messages In This Thread
Diablo 2 Mod Ideas - by diablo1ks - 12-27-2003, 08:10 PM
Diablo 2 Mod Ideas - by ReleasetheEvil - 12-27-2003, 08:34 PM
Diablo 2 Mod Ideas - by diablo1ks - 12-27-2003, 09:13 PM
Diablo 2 Mod Ideas - by War_Master_Ares - 12-28-2003, 12:07 PM
Diablo 2 Mod Ideas - by Little Faith - 12-28-2003, 09:20 PM
Diablo 2 Mod Ideas - by Guest - 12-28-2003, 09:22 PM
Diablo 2 Mod Ideas - by Little Faith - 12-28-2003, 09:32 PM
Diablo 2 Mod Ideas - by Kartoffelsalat - 12-28-2003, 09:33 PM
Diablo 2 Mod Ideas - by whyBish - 12-29-2003, 11:22 AM
Diablo 2 Mod Ideas - by AtomicKitKat - 12-29-2003, 04:27 PM
Diablo 2 Mod Ideas - by moget? - 12-31-2003, 05:03 PM
Diablo 2 Mod Ideas - by Kevin - 12-31-2003, 07:02 PM

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