Quote:The mpq's - states.txt - has columns for "curable" and "curse". Strangely all shrine effects don't have curable (but do have curse), so they shouldn't be affected by the curse length reduction, if I understood correctly?
This may need to be checked. I have a assassin with a high lvl fade, and I think I noticed that shrine effects go away remarkably faster with fade on. Has anyone else noticed this, or am I simply remembering incorrectly?
EDIT: Perhaps I was cursed by a leader(overwriting the shrine), and then the curse went away quickly because of fade. I definitely recall getting a combat shrine, fighting for a few seconds, then looking at the LCS to check my Shrined up damage. By the time I had opened the LCS, the shrine effect was already gone. I was running a lvl 26 fade at the time.
I can test this myself, but for the next few days I'll be away from my diablo PC.