12-24-2003, 01:40 PM
Firstly, things changed in 1.10f (at least taunt, in the overwritable department), so be sure you're talking about that.
The mpq's - states.txt - has columns for "curable" and "curse". Strangely all shrine effects don't have curable (but do have curse), so they shouldn't be affected by the curse length reduction, if I understood correctly?
The ones (except mentioned) which have curse=1 but curable=0 are
* battlecry
* bloodlust (what's cast on "minions" monsters in act 5, turns them into frenzied)
* cloaked (cloak of shadows effect on enemies)
Oh and Inner Sight, Cloak of Shadows (effect on caster), Slow Missiles - aren't counted as curses at all.
The mpq's - states.txt - has columns for "curable" and "curse". Strangely all shrine effects don't have curable (but do have curse), so they shouldn't be affected by the curse length reduction, if I understood correctly?
The ones (except mentioned) which have curse=1 but curable=0 are
* battlecry
* bloodlust (what's cast on "minions" monsters in act 5, turns them into frenzied)
* cloaked (cloak of shadows effect on enemies)
Oh and Inner Sight, Cloak of Shadows (effect on caster), Slow Missiles - aren't counted as curses at all.