12-21-2003, 12:30 PM
Well, I think I've waited long enough for more replies.
I don't know if you have an Um'ed GA to test what you wrote, but at least on mine what you say isn't correct. To mention just 1 resistance, removing the GA leaves me with 73% Fire Res. When using it I have 88% Fire Res.
If the Um would be working as you say (and can be expected), I would reach 75% and the GA "inherent" attribute would grant 90%. And that doesn't happen.
x% to the maximum resistance, afaik, doesn't mean that it will only work if the character reaches 75%, but that it will give x% to the maximum already reached, regardless of the 75% cap. I removed resistance charms to verify this, and the armor always gave the +15% even when not reaching 75%.
I don't know if you have an Um'ed GA to test what you wrote, but at least on mine what you say isn't correct. To mention just 1 resistance, removing the GA leaves me with 73% Fire Res. When using it I have 88% Fire Res.
If the Um would be working as you say (and can be expected), I would reach 75% and the GA "inherent" attribute would grant 90%. And that doesn't happen.
x% to the maximum resistance, afaik, doesn't mean that it will only work if the character reaches 75%, but that it will give x% to the maximum already reached, regardless of the 75% cap. I removed resistance charms to verify this, and the armor always gave the +15% even when not reaching 75%.
Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win.
- Sun Tzu, The Art of War