Magic finding in 1.10...
#16
Thlayli,Dec 19 2003, 11:27 PM Wrote:I tested this yesterday with my lvl 75 pala which has just entered Hell Act 3, by creating the game with him, exiting immediately and then joining the game with my around 400% MF sorc... Did not notice any difference in quality of drops for Mephisto, so Ruvanal might have a point here... Only tested it for like 10 times, so statistically I might have just had bad luck, but got me convincicated enough not to bother anymore :)
There are some things that clearly mark the distinction of getting the 'normal' type drop from a 'quest' type drop.

The 'quest' type drop cannot have any gold coins dropped, scrolls (Duriel is an exception in that a single TP scroll is forced to drop first), potions, keys, arrows or bolts. So if you got any of the above on wone of the runs then you were getting 'normal' drops.

Also there is the matter of the minimum magical quality of the drops. Teh 'quest' type of drop should be at a minimum of rare and therefor the only magical quality items that should appear are either items that do not have rare versions possible (typically charms) or when a failed set item is replaced by a double durability magic ersion of the same base item. Now some items do not have a durability to be doubled, but if you get normal durability magical weapon or armor from the drop, then you can be sure that the drop was of the 'normal' type. If you could get say a dozen magical items that every time had double durability, this would lend a strong amount of support that you are probably getting 'quest' type drops with the magic items being downgraded set drops.

It only took me one run on the realms to see a normal durability magic item and a potion from a Mephisto run similar to yours to confirm that the realms did not have a different set for the drops than is in the single player game.
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Messages In This Thread
Magic finding in 1.10... - by DarkPhenomenon - 11-10-2003, 03:14 PM
Magic finding in 1.10... - by Crill - 11-27-2003, 08:01 AM
Magic finding in 1.10... - by Necrologia - 12-01-2003, 12:27 AM
Magic finding in 1.10... - by Boooyakasha - 12-02-2003, 01:12 AM
Magic finding in 1.10... - by sdcougar - 12-17-2003, 02:05 AM
Magic finding in 1.10... - by Ruger - 12-18-2003, 07:50 PM
Magic finding in 1.10... - by nobbie - 12-18-2003, 08:11 PM
Magic finding in 1.10... - by twentythree - 12-18-2003, 11:01 PM
Magic finding in 1.10... - by lfd - 12-18-2003, 11:15 PM
Magic finding in 1.10... - by Ruvanal - 12-19-2003, 04:38 AM
Magic finding in 1.10... - by nobbie - 12-19-2003, 01:10 PM
Magic finding in 1.10... - by moget? - 12-19-2003, 08:30 PM
Magic finding in 1.10... - by Ruvanal - 12-19-2003, 08:43 PM
Magic finding in 1.10... - by Thlayli - 12-20-2003, 03:36 AM
Magic finding in 1.10... - by Nightwind - 12-20-2003, 04:03 AM
Magic finding in 1.10... - by Ruvanal - 12-20-2003, 06:15 PM
Magic finding in 1.10... - by vor_lord - 12-23-2003, 07:09 PM
Magic finding in 1.10... - by adeyke - 12-23-2003, 08:00 PM
Magic finding in 1.10... - by vor_lord - 12-29-2003, 06:04 PM

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