12-12-2003, 10:47 AM
(This post was last modified: 12-12-2003, 10:48 AM by Crystalion.)
monkorn,Dec 12 2003, 08:25 AM Wrote:A lower level enchant can not over-ride a higher level enchant.He knows. Don't know if it made the cut on the guide (too much to re-read each revision). This is a factor with the choice of using skill shrines and BO (Battle Orders) before Enchant... more powerful, but then you can't do "lazy" refreshes.
One trick you can use, because of this, with MongoJerry's suggested switch to better enchant gear when you Enchant, is to be lazy, but every so often, in the field, try a "field grade" enchant on one of your prior batch (high-grade) enchantees. If it fails, then you know Enchant has not run out yet (and you paid no mana for the failure).
If it succeeds, then you know you let that whole batch expire, and its time to hit them again.
In my case, however, I instead use a lazy combination of three methods:
1) whenever there's a natural town break, I do (and encourage by messaging first) enchants at the town healer (who I touch to refill my mana as I work).
2) when things are going well in the dungeon I "touch up" the enchants ("well" = looks safe to grab a second or two for a buff or two) (sometimes you can see someone hit without the fire animation ever, and you know they need the buff)
3) when I see party members/minions come through a TP or WP and don't see a mess of enchant animations for all of them, I know it's down, and needs re-application (which is obvious if a player has died, but more commonly comes from a minion being summoned fresh).
I also have gotten lazy and do:
4) don't bother to enchant myself, because targeting is so iffy you're "certain" to enchant yourself over and over when doing a bunch of them
Unfortunately I "succeeded" once in not missing, and later had my personal enchant dropped in battle for a while, before I realized I wasn't being effective (and what must have happened). So I can't recommend #4 :)
"He's got demons? Cool!" -- Gonzo, Muppet Treasure Island
"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits
"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits