I Have a Guide~How do I show it to others?
#5
Thanks so much for your helpful input. I found your critique to be invaluable. I was basically stuck in a rut and a critical eye is just what I needed to change this guide for the better.

Regarding the paladin history bit, I got the idea from the sentence I quoted below off the Arreat Summit. But after rereading more about paladins, I see that they do pray to the light as their source of power, and it’s referring to “high heavens” as a source of energyght attainable only by the righteous. I will defiantly make some adjustments!

http://www.battle.net/diablo2exp/classes/p...inhistory.shtml

Quote:Traits and Abilities:
Paladins use holy magic as gifted by the High Heavens.

Regarding “attack rate”, I’m not exactly sure what you mean. The quote below is also from the Arreat Summit and seems to clarify an Attack Rate as your chance to hit, unless they are mistaken or unless the majority of players think of an attack rate as something else?

http://www.battle.net/diablo2exp/basics/ch...haracters.shtml

Quote:Dexterity reflects your character's agility. Your ability to defend against attacks and your success in hitting targets with your melee and ranged attacks are both determined by your dexterity. These attributes are expressed as your Attack Rating and Defense Rating:
Attack Ratings - The first field represents the Attack Rating for the action linked to your Left Action Icon, while the second field represents the action for the Right Action Icon. The higher the value, the more often you will hit in battle. Magical attacks and non-combat skills do not have Attack Ratings, and if these are selected in an Action Icon, that field will be blank.
Melee fighters need at least 50-75% Attack Rating to hit their targets reliably. If you are a melee fighter and your hits are missing too often, add more points to Dexterity or find (or gamble for) a Dexterity-boosting item. Additionally, you will have a better chance of hitting your targets if your character is a higher level than your target. Spend some time leveling up if you're having trouble hitting even after boosting your Dexterity.

Regarding “defense”; I do see what you mean after reviewing the monsters attack rates versus defense values. For example, in hell, a minion of destruction (mlvl 92) has an attack rate of 7715. If you were also level 92, you’d need a defense rate of 125,000 for a 5% chance to be hit, 41,000 to have a 15% chance to be hit, and 23,000 defense for a 25% chance to be hit. Obviously, 5% is unrealistic, and for the freeze-a-din, so is 15%. At level 92, I don’t think 23,000 is impossible to achieve, but it could really be challenging. I will have to change my guide to accommodate this!

Regarding “Equipment”; I’m not sure what to do with this section then. The way I set it up is more of a level-by-level strategy section with item suggestions, but this should really be in the strategy section. I think the only reason I had it in the equipment section was because of the equipment suggestions for the different levels. I will defiantly have to find some way to rework this.

Thanks again for all the input. Back to the editing room ;) .

P.S. - as for the Andy thing... I was playing in pubby games and they kept picking everything up and all I has (I swear this on a stack of bibles) was 3 gold (the rest was going towards repairs and healing pots), a magical buckler +10% block, magical armor (can't remember mods), NO rings or amulets, and the rest of the gear was non-magical or damaged. When we got to anderial, I was level 13 and took quite a beating. I had to leave. I came back on my own at level 16 after leveling a bit in black marsh because the monsters in catacombs were hurting me bad. At 16, I got to andy fast enough without any problems, but when I fought her, I forgot to get antidote potions and had invested into strenght instead of vitality (two stuipd, avoidable mistakes) and she promptly did away with me. Proof that I'm writing a guide to accomodate "everyones" playing style ;) .
"The true value of a human being is determined primarily by the measure and the sense in which he has attained liberation from the self." -Albert Einsetin
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I Have a Guide~How do I show it to others? - by Taem - 12-07-2003, 09:17 AM

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