Nicodemus Phaulkon,Mar 12 2003, 07:15 AM Wrote:Good Morning, Lurkers:Pretty much the same answer as Tommi. Hopefully better worded :P.
I'm curious about the game mechanics involving Conviction, and its application in a PvM role.
Quoting the Summit, Conviction at slvl 20 yields -90% Defense and -125% Resistances. Personal experience reveals that Conviction at slvl 31 yields -95% Defense (obviously hit a cap at some point, there) and -180% Resistances.
Now. My question would be exactly HOW MUCH Resistance should a paladin be efforting to offset from Monsters in Hell difficulty? Does the -125% remove their resistances completely... or do you actually need/benefit from higher percentage "removal"?
Elucidate, please?
*tips helm*
I won't talk about -% to defense as this is too dependant on clvl, mlvl, AR, DR, the type of monster you are fighting, your equipment, etc., etc.
The most important thing to note is that a monster cannot have more than -100% resistance.
slvl 15 yeilds -100%
Monsters with 0% resistance, will have -100% with slvl 15, thus if this char is going to be a cows only guy, then slvl15 is all you need.
slvl 30 yeilds -175%
Several monsters, uniques/act bosses espesically, have some resistances, upto 75%, if you are going to be fighting these guys a lot and you want to lower them to -100%, you are going to need to reach slvl 30.
edit *** did a quick check, a monster can have 95% resistance, thus you need slvl35 for above statement ***
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