11-30-2003, 05:50 PM
Hello
The guide is pretty good if one read Grizabella's adventures. I would agree with WarBlade's general criticism (not the tone, mind you :), but I did read Grisablella's adventures (and have played an Enchantress in 1.0, have horrible nightmares about that still :)
Anyway, I wanted to comment on your ES bug remark. I was one of the few who (upon reading TK's synergy bonus) immediatelly thought of making an invulnerasorc. The idea was: max TK, 60-70% ES, and enough Vulpine items to counter the mana loss.
Two reasons why it did not work:
- vulpine only works on physical items
- ES comes before resists
Now, if it was not the case... a 60% ES could be sustainable with just a socketed Naj's armor and Nightsmoke.
The thing is: ES with 20 in TK is now weaker than ES was in 1.09. But if they "fixed" this "bug", ES would be INCREDIBLY powerful. I am sorry to say so, but I believe this is a feature, not a bug.
And hey Blizzard, my cold sorc will say a HUGE thank you if you prove me wrong!
Caaroid
The guide is pretty good if one read Grizabella's adventures. I would agree with WarBlade's general criticism (not the tone, mind you :), but I did read Grisablella's adventures (and have played an Enchantress in 1.0, have horrible nightmares about that still :)
Anyway, I wanted to comment on your ES bug remark. I was one of the few who (upon reading TK's synergy bonus) immediatelly thought of making an invulnerasorc. The idea was: max TK, 60-70% ES, and enough Vulpine items to counter the mana loss.
Two reasons why it did not work:
- vulpine only works on physical items
- ES comes before resists
Now, if it was not the case... a 60% ES could be sustainable with just a socketed Naj's armor and Nightsmoke.
The thing is: ES with 20 in TK is now weaker than ES was in 1.09. But if they "fixed" this "bug", ES would be INCREDIBLY powerful. I am sorry to say so, but I believe this is a feature, not a bug.
And hey Blizzard, my cold sorc will say a HUGE thank you if you prove me wrong!
Caaroid