Thanks, all, a good bunch of advice there. I have not really decided yet, although I do have 3 skeletons for now. I picked an act 2 merc (I am in act 2 now). Still don't know how to pick what skill I want them to have, only says offenseive and defensive. Think I got one that improves defence.
One thing I have noted is that the merc (which is the by far fastest killer compared to skeletons and golem), and to some extent the others, totally suck in areas with small corridors, for example the next with bugs and in arcane sanctuary. Usually he stands far away and refuses to move towards the enemy. I have also had situations with the golem being in front (blocking for the ones at the back) hiting the monsters but not doing ANY damage (merc refusing to move up and hit from behind the golem with his long weapon). Usually resorting to haveing to run arround the dungeon to aatck from another direction and having the merc and some others geting stuck in corridors and such. The merc also seems to head for closests enemy even if he can't reach them, very annoying in Sanctuary. Oh well.
Now I have to figure out how to handle Duriel. My Necro really can't do any damage other than with his wand so far. His minions probably will die quickly, I have to see :)
EDIT: Duriel was not that bad. I just kept recasting Clay Golem and kept him under Iron Maiden. He drop Steelgoad which my merc now uses and some rare armor. That was it, not sure I was unlucky or not.
One thing I have noted is that the merc (which is the by far fastest killer compared to skeletons and golem), and to some extent the others, totally suck in areas with small corridors, for example the next with bugs and in arcane sanctuary. Usually he stands far away and refuses to move towards the enemy. I have also had situations with the golem being in front (blocking for the ones at the back) hiting the monsters but not doing ANY damage (merc refusing to move up and hit from behind the golem with his long weapon). Usually resorting to haveing to run arround the dungeon to aatck from another direction and having the merc and some others geting stuck in corridors and such. The merc also seems to head for closests enemy even if he can't reach them, very annoying in Sanctuary. Oh well.
Now I have to figure out how to handle Duriel. My Necro really can't do any damage other than with his wand so far. His minions probably will die quickly, I have to see :)
EDIT: Duriel was not that bad. I just kept recasting Clay Golem and kept him under Iron Maiden. He drop Steelgoad which my merc now uses and some rare armor. That was it, not sure I was unlucky or not.
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