Thoughts on the v1.10 FE one-hit-kills
#1
I'm not a hardcore player, so caveat emptor...

From the Maggot Lair (and also lots of posts on topic at AB):
Brista Wrote:Hell Ancients is turning into a Hardcore graveyard
For local play at least Telekinesis does activate the ancients altar from a fair distance. If Hardcore players can't wait until this issue is resolved (or at least understood) it seems to me anyone can trigger the ancients from a distance, while their statues are encased in bone (walls or prisons--as long as the Ancients spawning doesn't clean them up, it is pretty easy to temporarily go PvP (with an invite pending, which you accept to end PvP without having to be in town) to be able to cast prisons).

If you are far enough away via telekinesis my guess is that they will initially target the bone (a Decoy in the middle of them would be an excellent way to help with this).

One would then, post trigger, have a scroll in belt for super fast TP to zap the ancients, as one carefully cursors them from the edge of the screen, looking for a roll without any of them FE (except Talic, who, iirc, always is--a nasty fact if that is indeed the key to triggering the one-hit kills).

Just a thought. Much better to wait for Blizzard to take action, imo.

p.s. someone mentioned that barb Leap works against anything except act bosses. Does it work vs. the Ancients? If so, getting a Leap build to HR lock the ancients seems like an excellent idea.
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Thoughts on the v1.10 FE one-hit-kills - by Crystalion - 11-10-2003, 08:40 AM
Thoughts on the v1.10 FE one-hit-kills - by Zath - 11-10-2003, 02:52 PM
Thoughts on the v1.10 FE one-hit-kills - by Guest - 11-10-2003, 05:17 PM

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