11-09-2003, 08:48 PM
(This post was last modified: 11-09-2003, 08:55 PM by LemmingofGlory.)
Quote:gekko:
If the character is given or trades for an item he/she did not find in game, it is twinking.
No! That the items usually come from someplace else is incidental for, indeed, you can twink characters with items found in that very game. Twinking is giving a character an item that is beyond that character's means, whether it be through "trade" or otherwise.
The problem with twinking is the power rift created by the gift-giving. A clvl 6 running around Act 1 in Sigon equipment is obviously going to disrupt the normal gaming environment of standard Act 1 characters. However, a clvl 6 running around with a Cracked Sash found in Hell Diff by a clvl 90 isn't going to cause a problem because all Act 1 characters have Sashes available to them.
Twinking is the sole reason we have idiotic clvl requirements: it's Blizzard's attempt to prevent game imbalance caused by people passing overpowered gear to lower characters. (Why clvl requirements are idiotic is a different matter.)
So, LavCat's example: If the same level 14 hero trades a dozen or so hard earned chips to her older sister for some bright shiny new ring, would you call that twinking?
Ignoring that "hard earned chips" is so absurd it makes me belly laugh, the answer depends on whether the item traded-for is beyond the clvl 14's means.
Some may say to be "twinked" the gift must also cause imbalance. I prefer that distinction, myself. If a character's gifts are causing a problem balance-wise, "twinked" is a perfectly negative-sounding description. If the gifts aren't, I probably won't even notice the character has them and there's no reason to label the character at all.
[o: *LEMMING* :o]