11-07-2003, 03:42 PM
You could, at least with regard to necro summons which is one of the easiest trees to raise
Buy a +3 wand, gamble a +3 circlet and a +3 ammy, a lucky drop or a lot of recubing should get you a +3 head
That's +12
There are a few +1 armours and trang's which is +2
There are a few odd uniques - rings, a belt, a pair of boots which you might be lucky enough to find or trade for
Plough all your gems from then on into charms for plus skills
But what really makes it possible is trading. You find a lot of stuff in Hell, you probably could get people to part with a +1 summons charm for an elite unique
(I've found a +1 armour and 2 elite uniques in the first week. I haven't gambled an ammy or circlet although I've spent 4 million trying as well as recubing all the blue rings that drop)
Having said all that, I'm using armour and shield slots for resists rather than skills
Enchant is basically +6 Leaf, +3 ammy +3 circlet for a fairly do-able +12
Buy a +3 wand, gamble a +3 circlet and a +3 ammy, a lucky drop or a lot of recubing should get you a +3 head
That's +12
There are a few +1 armours and trang's which is +2
There are a few odd uniques - rings, a belt, a pair of boots which you might be lucky enough to find or trade for
Plough all your gems from then on into charms for plus skills
But what really makes it possible is trading. You find a lot of stuff in Hell, you probably could get people to part with a +1 summons charm for an elite unique
(I've found a +1 armour and 2 elite uniques in the first week. I haven't gambled an ammy or circlet although I've spent 4 million trying as well as recubing all the blue rings that drop)
Having said all that, I'm using armour and shield slots for resists rather than skills
Enchant is basically +6 Leaf, +3 ammy +3 circlet for a fairly do-able +12