11-07-2003, 01:44 PM
1) I suppose it seems to obvious that people don't mention it: 25. It doesn't really matter though because you should really be mentioning the FPS between numbers: 7 FPS is 17% faster than 6 FPS.
2) See 1).
Edit > Okay, I missunderstood that. The base the calculators should be referring to is the base attack speed of the weapon, ranging from 20 to -30. You should invert the number that is said on AS (for the specific weapon), aka 20 is -20.
3) Wow, I sure have seen some stupid information there, but that takes the cake. I don't even want to figure out where how he made up that info, AKA ignore it. He might be talking about AR, in that case replace "Attack Rating" with Dexterity"
4) That should say "If you remove all equipment that affects your Defense or Dexterity, your Defense will be = Dex / 4"
5) This is different between characters, I'm sure someone is more knowledgable in this, or there's a page on it.
6) No, that was a bad explanation of a fix that I don't even notice. It's 99% like before, for Zeal it's been made uninteruptable, so block/hit recovery doesn't happen when you're using that skill.
2) See 1).
Edit > Okay, I missunderstood that. The base the calculators should be referring to is the base attack speed of the weapon, ranging from 20 to -30. You should invert the number that is said on AS (for the specific weapon), aka 20 is -20.
3) Wow, I sure have seen some stupid information there, but that takes the cake. I don't even want to figure out where how he made up that info, AKA ignore it. He might be talking about AR, in that case replace "Attack Rating" with Dexterity"
4) That should say "If you remove all equipment that affects your Defense or Dexterity, your Defense will be = Dex / 4"
5) This is different between characters, I'm sure someone is more knowledgable in this, or there's a page on it.
6) No, that was a bad explanation of a fix that I don't even notice. It's 99% like before, for Zeal it's been made uninteruptable, so block/hit recovery doesn't happen when you're using that skill.