Player XP calcuations help
#6
Expfe ratio would be worthless, since different mobs have different resistances to different characters and different degrees of lethality and difficulty, not to metnion the intangible benefits of that specific mob's AI (e.g. certain mobs are "intelligent" enough to stop just short of firewalls, allowing you to cast another firewall under them while they wait for the first to disipate, a couple of mobs have flee when another mob near them is killed making them more accessable to characters with weak cc, ranged attackers are easy bait for barbs with taunt, certain mobs are more agressive than others and tend to bunch up in different geometries best suited to different AoE attacks, etc).


Keep it simple. If I wanted ALL the data on a given monster, I'd just look it up at d2data.net . Keep it to their exp, lvl, resists, & hp seperately; monster density is one of the few things d2data.net doesn't list (their spawn pack size). We don't need on-the-fly analysis.
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Messages In This Thread
Player XP calcuations help - by stevebro - 11-07-2003, 12:26 AM
Player XP calcuations help - by GenericKen - 11-07-2003, 12:49 AM
Player XP calcuations help - by the Langolier - 11-07-2003, 07:03 AM
Player XP calcuations help - by GenericKen - 11-07-2003, 07:25 AM
Player XP calcuations help - by Paxinor - 11-07-2003, 09:49 AM
Player XP calcuations help - by GenericKen - 11-07-2003, 10:35 AM
Player XP calcuations help - by Paxinor - 11-07-2003, 10:53 AM
Player XP calcuations help - by stevebro - 11-07-2003, 07:26 PM
Player XP calcuations help - by Paxinor - 11-07-2003, 08:16 PM
Player XP calcuations help - by Paxinor - 11-08-2003, 02:06 AM
Player XP calcuations help - by pmpch - 11-09-2003, 03:35 AM
Player XP calcuations help - by Obi2Kenobi - 11-09-2003, 05:39 PM

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