Ready, Set, go--Ladder items must go, too full
#5
Having no other thread to put this question and yet not wanting to start a full thread on the topic, I have a loosely related question:

How does one get rid of the whole "Expires in 10 days" thing on one's ladder characters? My actual character has had it removed, but my mules have not even though I've played each of them some and have had them sit in town in some other games. Is there a level one has to reach to get right of the expiration? Is there an amount of time the character has to be in games (I've had one of the mules sit in town far longer than 2 hours)? Does the game know when someone is idle in town rather than out in the wilderness and therefore doesn't count that time? Can you therefore sit on the edge of the Blood Moor and have that count? Or do you have to be actively obtaining experience points?

In short: How does the "Expires in 10 days" thing work?
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Ready, Set, go--Ladder items must go, too full - by MongoJerry - 11-06-2003, 11:19 PM

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